show all
application
concept
exhibition design
film/video/documentary
gamedesign
grafik
image processing
installation
interactive installation
live VJing
music
performance
photography
text
web
workshop
show all
Jona Hoier
Karin Pichler
Markus Murschitz
Milo Tesselaar
Miriam Mone
Stephan Bergmann
Ulrich Reiterer
13.03.2006 - OPEN END
grafik
04.11.2005
live VJing
25.10.2005 - 05.11.2005
film/video/documentary
30.09.2005
grafik
20.09.2005
film/video/documentary
08.09.2005
live VJing
22.07.2005
live VJing
24.06.2005
installation
24.06.2005 - 24.10.2005
concept
19.06.2005 - 26.06.2005
film/video/documentary
19.06.2005 - 26.06.2005
film/video/documentary
29.04.2005
live VJing
28.02.2005 - 30.04.2005
film/video/documentary
22.12.2004
installation
02.12.2004 - 06.12.2004
interactive installation
21.11.2003 - 02.04.2004
interactive installation
09.09.2002 - 09.09.2002
live VJing
the third dimension [3DMS]
edit PDF
21.11.2003 - 02.04.2004
GENRE
interactive installation
LOCATION
völklingen/saarbrücken/game art04
CLIENT
game art
TEAM
JONA
KARIN
MARKUS
MILO
MIRIAM
STEPHAN
ULI
LINKS
3DMS was created as a game engine - but not in a way one might think. The third dimension invites the visitor to deal with an "ancient" type of gaming, some might remember it. the board-gaming. So our work was an ironic play with the features of up-to-day game engines and the stuff we all used back in the days and which are often only mindlessly digitalized by the game industry 3DMS was produced on behalf of "game art" exibition in völklingen/saarbrücken/ germany participating artists: peggy ahwesh, chiho aoshima, natalie bookchin, olaf breuning, davix, christoph draeger, etoy.corporation, sylvie fleury, lonnie flickinger, fuchs-eckermann, //////////fur//// art entertainment interfaces, jon haddock, carina hübner/meike schmidt, pierre huyghe/philippe parreno, kristin lucas, margarete jahrmann/max moswitzer, björn melhus, yves netzhammer, nam june paik/paul garrin, fabrizio plessi, kathleen ruíz, sofa23, bill viola